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Master's lecture in Computer Science - Henrý Þór Jónsson

When 
Fri, 27/09/2019 - 14:00 to 15:00
Where 

Veröld - Hús Vigdísar

room 108

Further information 
Free admission

Master's student: Henrý Þór Jónsson

Title: Equilibrium: Developing a computer game in the UE4 game engine

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Faculty: Faculty of Industrial Engineering, Mechanical Engineering and Computer Science

Advisor:  Hjálmtýr Hafsteinsson,Associate Professor at the Faculty of Industrial Engineering, Mechanical Engineering and Computer Science

Examiner: Hörður Jóhannsson, Senior Software Engineer at Teledyne Gavia

Abstract

Equilibrium is a project with the purpose of examining what it is like to work with the Unreal game engine. This should be useful, both as a guiding light for those willing to tread these same footsteps, and as a launchpad into the wild world of video game design. Equilibrium is designed with inspiration from ancient ideologies, both elements, their combination and perfect information puzzles where players have full knowledge of the opponent's every possible action. This thesis describes the project's progress, preparation, project makeup and will finally lead the reader through a typical playthrough of Equilibrium.