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Vacancies

Adjunct I in Physical Chemistry

The Faculty of Physical Science, School of Engineering and Natural Sciences at the University of Iceland seeks applicants to fill a 50% Adjunct-1 position in the field of physical chemistry. The position is temporary and will be available for two years. 

Lektor í taugalæknisfræði

Laust er til umsóknar 25% starf lektors í taugalæknisfræði á fræðasviði taugalækninga við Læknadeild Háskóla Íslands. Forsenda fyrir ráðningu í starf lektors er að viðkomandi sé  jafnframt ráðinn á taugalækningadeild Landspítala og hafi þar aðstöðu til að sinna klínískri kennslu læknanema.

PhD position in biochemistry or molecular biology available at the BioMedical Center, University of Iceland.

Metabolism of shock induced endotheliopathy We are looking for highly qualified, motivated and hard-working graduate student for a fully funded three year project at the BioMedical Center, University of Iceland. The project involves characterization of endothelial metabolism following shock. The endothelium is a single cell layer surrounding the lumen of blood vessels and is involved in hemostasis and the immune response. Endothelial dysfunction is a characteristic of multiple diseases of the vasculature, including diabetes, myocardial infarction and stroke,that are leading causes of death.

Two PhD positions in virtual acoustics at the University of Iceland in collaboration with Treble Technologies

The University of Iceland in collaboration with the audio technology company Treble Technologies is seeking two candidates for exciting PhD positions within the field of virtual acoustics. Virtual acoustics is the process of simulating and reproducing sound in virtual domains and has uses in a wide range of industries, such as enabling building designers to experience the soundscapes of the buildings before they are built, recreating realistic sound experiences in video games and virtual reality, and for optimizing the sound quality of cars, audio devices and airplanes. The virtual acoustics problem is challenging because it involves simulating and reproducing time-dependent wave propagation over a broad frequency spectrum in large and complex domains. While current state-of-the-art virtual acoustics methods are powerful, they are still unable to provide physically correct and perceptually authentic sound experiences in virtual domains. The scope of these PhD projects is to investigate, develop and apply cutting edge methods in acoustics, scientific computing, data science and auditory perception to contribute to the next generation of virtual acoustics methods. Two application studies will be considered in particular; 1) virtual acoustics for generating authentic listening experiences in video games and 2) using virtual acoustics for echolocation training, where virtual reality technology will be used to train blind people to navigate in space with the help of sound and echoes.The successful candidates will join the ACUTE ¿ Acoustics and Tactile Engineering lab ¿ at the University of Iceland. In this vibrant and supportive community of graduate students, post-docs and faculty, we conduct research in computational acoustics, spatial audio, audiotactile stimulation, auditory perception and acoustic emission. The laboratory is well funded and there is excellent access to necessary equipment for the studies, such as a state-of-the-art anechoic chamber, high-end virtual reality set-up, KEMAR mannequin, HRTF measurement apparatus, multi-channel audio equipment and loudspeaker systems, and various microphones and software. The projects will be co-supervised and done in close collaboration with Treble Technologies, which develops cutting-edge virtual acoustics simulation technology with applications in e.g. building design, virtual reality, entertainment, training and rehabilitation. Treble continues to work closely with the University of Iceland and several leading research universities in Europe through different research collaborations.The projects will furthermore be done in collaboration with the virtual acoustics research group at the Technical University of Denmark, where the candidates will get a great chance work closely with world leading scientists in the field of virtual acoustics. Keywords: acoustics, audio, simulation, virtual reality, scientific computing, software development, signal processing, echolocation, high-performance computing, auditory perception.

Postdoctoral position in Mathematics

The University of Iceland in collaboration with the audio technology company Treble Technologies is seeking two candidates for exciting PhD positions within the field of virtual acoustics. Virtual acoustics is the process of simulating and reproducing sound in virtual domains and has uses in a wide range of industries, such as enabling building designers to experience the soundscapes of the buildings before they are built, recreating realistic sound experiences in video games and virtual reality, and for optimizing the sound quality of cars, audio devices and airplanes. The virtual acoustics problem is challenging because it involves simulating and reproducing time-dependent wave propagation over a broad frequency spectrum in large and complex domains. While current state-of-the-art virtual acoustics methods are powerful, they are still unable to provide physically correct and perceptually authentic sound experiences in virtual domains. The scope of these PhD projects is to investigate, develop and apply cutting edge methods in acoustics, scientific computing, data science and auditory perception to contribute to the next generation of virtual acoustics methods. Two application studies will be considered in particular; 1) virtual acoustics for generating authentic listening experiences in video games and 2) using virtual acoustics for echolocation training, where virtual reality technology will be used to train blind people to navigate in space with the help of sound and echoes.The successful candidates will join the ACUTE ¿ Acoustics and Tactile Engineering lab ¿ at the University of Iceland. In this vibrant and supportive community of graduate students, post-docs and faculty, we conduct research in computational acoustics, spatial audio, audiotactile stimulation, auditory perception and acoustic emission. The laboratory is well funded and there is excellent access to necessary equipment for the studies, such as a state-of-the-art anechoic chamber, high-end virtual reality set-up, KEMAR mannequin, HRTF measurement apparatus, multi-channel audio equipment and loudspeaker systems, and various microphones and software. The projects will be co-supervised and done in close collaboration with Treble Technologies, which develops cutting-edge virtual acoustics simulation technology with applications in e.g. building design, virtual reality, entertainment, training and rehabilitation. Treble continues to work closely with the University of Iceland and several leading research universities in Europe through different research collaborations.The projects will furthermore be done in collaboration with the virtual acoustics research group at the Technical University of Denmark, where the candidates will get a great chance work closely with world leading scientists in the field of virtual acoustics. Keywords: acoustics, audio, simulation, virtual reality, scientific computing, software development, signal processing, echolocation, high-performance computing, auditory perception.

Ph.D. student position at the Faculty of Physical Sciences

The University of Iceland in collaboration with the audio technology company Treble Technologies is seeking two candidates for exciting PhD positions within the field of virtual acoustics. Virtual acoustics is the process of simulating and reproducing sound in virtual domains and has uses in a wide range of industries, such as enabling building designers to experience the soundscapes of the buildings before they are built, recreating realistic sound experiences in video games and virtual reality, and for optimizing the sound quality of cars, audio devices and airplanes. The virtual acoustics problem is challenging because it involves simulating and reproducing time-dependent wave propagation over a broad frequency spectrum in large and complex domains. While current state-of-the-art virtual acoustics methods are powerful, they are still unable to provide physically correct and perceptually authentic sound experiences in virtual domains. The scope of these PhD projects is to investigate, develop and apply cutting edge methods in acoustics, scientific computing, data science and auditory perception to contribute to the next generation of virtual acoustics methods. Two application studies will be considered in particular; 1) virtual acoustics for generating authentic listening experiences in video games and 2) using virtual acoustics for echolocation training, where virtual reality technology will be used to train blind people to navigate in space with the help of sound and echoes.The successful candidates will join the ACUTE ¿ Acoustics and Tactile Engineering lab ¿ at the University of Iceland. In this vibrant and supportive community of graduate students, post-docs and faculty, we conduct research in computational acoustics, spatial audio, audiotactile stimulation, auditory perception and acoustic emission. The laboratory is well funded and there is excellent access to necessary equipment for the studies, such as a state-of-the-art anechoic chamber, high-end virtual reality set-up, KEMAR mannequin, HRTF measurement apparatus, multi-channel audio equipment and loudspeaker systems, and various microphones and software. The projects will be co-supervised and done in close collaboration with Treble Technologies, which develops cutting-edge virtual acoustics simulation technology with applications in e.g. building design, virtual reality, entertainment, training and rehabilitation. Treble continues to work closely with the University of Iceland and several leading research universities in Europe through different research collaborations.The projects will furthermore be done in collaboration with the virtual acoustics research group at the Technical University of Denmark, where the candidates will get a great chance work closely with world leading scientists in the field of virtual acoustics. Keywords: acoustics, audio, simulation, virtual reality, scientific computing, software development, signal processing, echolocation, high-performance computing, auditory perception.