Árnagarður
422
- Free admission
Please note is necessary to register for the workshop. Number of participants is limited.
Register here: https://www.eventbrite.com/e/how-about-game-prototyping-for-history-and-heritage-tickets-733456517187?aff=oddtdtcreator
In this workshop Erik Champion will help small groups of 3-4 brainstorm (“ideate”) ideas to create engaging games for the GLAM sector. We will use a simplified working definition of computer games and group exercises. Although your emerging game ideas could eventually become digital games, escape rooms, augmented or mixed reality projects, this introductory workshop will focus more on engagement, playability, and game mechanics. You may bring your own idea for a game, or develop a game idea on the day in a group.
No programming or game design skills are necessary, but we will be creating, drawing and sketching!
Erik Champion has been a game design teacher, a heritage visualization expert, and architectural historian (of Nordic modernism!) He is currently an Enterprise Fellow at the University of South Australia, Adelaide, Australia. He has run game design workshops in America, Italy, New Zealand, Poland, Italy, Finland, and Australia.
Eric Champion will also be the keynote speaker at a seminar hosted jointly by the Gunnar Gunnarsson Institute and the Centre for Digital Humanities and Arts, who both participate in the DACCHE research project. The workshop and seminar are part of the DACCHE programme.
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Buses 14, 1, 6, 3 and 12 stop at the University of Iceland in Vatnsmýri. Buses 11 and 15 also stop nearby. Let's travel in an ecological way!